Play & connect
How to play a friendship quiz with a group
Run an offline friendship game with rotating turns, clear rules, and a worked scorecard for 3–8 players.
When several friends play together, a single leaderboard can turn into a contest about who has known someone longest. This format gives each person a turn in the spotlight and lets the group agree on the rules before playing. Allow roughly 20–40 minutes, depending on the number of players and how many stories each answer starts.
What to prepare
- Paper and a pen for each player, or private notes on their phones.
- Five prompts per spotlight player, chosen from the question worksheet.
- One volunteer to read prompts and track whose turn is next.
- A rule for whether close answers count. Write it down before the first round.
Choose a setting where everyone can hear or read the question. Read each prompt aloud and show it in writing if that helps. Timed rounds are optional; removing the time limit makes room for different reading speeds and languages.
A round, step by step
- Choose the spotlight player. They pick five questions and privately write their answers before guesses begin.
- Check comfort. Anyone can ask to replace a prompt. Replace it for everyone, without requiring an explanation.
- Collect guesses. Everyone else writes one answer per question. Keep the answer key hidden and avoid private hints.
- Reveal together. The spotlight player reads their answer. Award one point for a match, including equivalent wording if agreed.
- Rotate. The next person becomes the spotlight player with a new set of answers.
A worked example with four players
Asha, Dev, Noor, and Sam each take one five-question spotlight turn. Asha guesses during the other three turns, so her maximum total is 15. If she matches 3 of Dev's answers, 4 of Noor's, and 2 of Sam's, her total is 9/15.
| Spotlight player | Asha's matches |
|---|---|
| Asha | Not scored: her own answers |
| Dev | 3/5 |
| Noor | 4/5 |
| Sam | 2/5 |
| Total | 9/15 |
Keep a scorecard per player. If someone misses a round, show the number of questions they actually played rather than comparing raw totals. You can also skip totals entirely and enjoy each reveal.
Handle awkward cases consistently
- Two answers both fit: accept both for everyone or remove the question for everyone.
- A preference changed: use the answer key for this round, then let the player explain the change. The game is a snapshot.
- A tie: share the result. If everyone wants a tie-breaker, agree on it before the extra round.
- Someone wants to stop: let them watch or leave the game. Participation is optional.
- A new friend knows little shared history: include present-day preferences instead of making every prompt an inside joke.
Three variations
Cooperative round
Everyone discusses one group guess for each answer. Track matches as a group, without individual rankings. This works when people would rather talk than compete.
Childhood reunion
Use two shared memories and three questions about current interests. A remembered school snack can start a story; a current hobby gives friends something new to learn.
Friendship anniversary
After guessing, each person names one activity they would like to do together next. Choose a realistic date or leave it as an invitation, without making anyone commit publicly.
Playing online instead
Each person can create a separate quiz on Best Friend Game and share their link. The website automatically scores its own ten built-in questions. It does not combine multiple creators into the offline tournament described here, so record any group totals yourselves.
Ask before sharing screenshots of names or scores outside the group. A low score is not evidence of disloyalty; the point is to find out something new and have a good time together.